International Conference on Artificial Intelligence, Robotics & IoT
Blizzard Entertainment, France
Title: The Way AI & Robotics has changed the Gaming World
Biography: Alexander Ipfelkofer
AI and Robotics have influenced the way games are designed and played over the past decades, from the early days of scripted behaviour to procedurally created content up to player modelling via neural networks and evolutionary algorithms. We take a brief look at AI and Robotics in games, player models and modern game turing tests with deep reinforced learning, which changed and keep changing the way we interact with, design and test games. Today’s cognitive services such as speech recognition, natural language understanding and computer vision among others have already led to amazing success with difficult games such as Go and StarCraft, although winning still poses a challenge regarding the latter, for now...